[Bug 729743] glcolorconvert: Should preserve alpha channel when doing AYUV -> ARGB
GStreamer (bugzilla.gnome.org)
bugzilla at gnome.org
Fri May 9 07:16:32 PDT 2014
https://bugzilla.gnome.org/show_bug.cgi?id=729743
GStreamer | gst-plugins-bad | git
--- Comment #3 from Nicolas Dufresne <nicolas.dufresne at collabora.co.uk> 2014-05-09 14:16:29 UTC ---
+ " vec4 texel;\n"
+ " texel = texture2D(tex, v_texcoord * tex_scale0);\n"
+ " texel.gba += offset;\n"
+ " r = dot(texel.gba, coeff1);\n"
+ " g = dot(texel.gba, coeff2);\n"
+ " b = dot(texel.gba, coeff3);\n"
+ " a = texel.a;\n"
Shouldn't it be a = texel.r ? (did test yet, will do this afternoon.
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