[Bug 758984] gl/wayland: fix loop test hang in glimagesink

GStreamer (GNOME Bugzilla) bugzilla at gnome.org
Fri Dec 4 01:49:19 PST 2015


https://bugzilla.gnome.org/show_bug.cgi?id=758984

--- Comment #5 from Haihua Hu <b55597 at freescale.com> ---
(In reply to Matthew Waters from comment #4)
> I'm not aware of anyone working on making the libgstgl/wayland code use the
> multi-threaded event loop API.  The majority of the API already seems to
> exist in wayland though.

I have searched the wayland reference manual, can we create two event queues,
one for gl thread and another for the window_show(). I think this will fix the
dispatch conflict and also will not break the GstVideoOverlay use case.

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