[Bug 743242] gl: texture targets in GstGLMemory

GStreamer (GNOME Bugzilla) bugzilla at gnome.org
Sat Feb 21 01:14:46 PST 2015


Edward Hervey <bilboed at bilboed.com> changed:

           What    |Removed                     |Added
                 CC|                            |bilboed at bilboed.com

--- Comment #21 from Edward Hervey <bilboed at bilboed.com> ---
I'd say +1 on the field in the GstGlMemory (it *is* a property of those
texture/surface after all, should therefore be present there, and as mentioned
in #743345 it can potentially change per buffer)

Thinking outloud here, if we need custom shaders ... can't those be put on in
the uploadmeta ? Or can't we have both GstGlMemory + GstGlUploadMeta on a
buffer at the same time ?

In regards to AMC we need to potentially do some positioning/scaling/croping
transformation on the outputted buffer, couldn't that fit in those custom
shaders (instead of yet-another-custom-meta) ?

I'll need to implement the always-use-OES-all-the-way next week for
efficient/proper amc-gl zerocopy (instead of the current hackish
convert-OES-to-2D-immediatly hack). I'll see where it goes.

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