[Bug 743242] gl: texture targets in GstGLMemory
GStreamer (bugzilla.gnome.org)
bugzilla at gnome.org
Thu Jan 29 15:36:45 PST 2015
https://bugzilla.gnome.org/show_bug.cgi?id=743242
GStreamer | gst-plugins-bad | git master
--- Comment #20 from Alessandro Decina <alessandro.d at gmail.com> 2015-01-29 23:36:37 UTC ---
(In reply to comment #18)
> Regarding the custom shader commit see also my comment on the mailing list:
>
> I don't think this is the correct way of solving this problem. First of
> all see my follow-up commit c2492b3a6b7b06906272fcd78ab29400f842fca5
>
> But also I think such custom shaders should be somehow attached to the
> GstGLMemory instead of magic hardcoding somewhere. See my comment in the
> related bug report too :)
>
> This needs some more work IMHO
As per IRC discussion I'm happy to iterate more on this. As I said tho so far I
haven't seen evidence that would justify coming up with anything much more
elaborate. Do we have other cases in mind/examples of custom shaders?
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