[Bug 753640] gl: DepthRange uses raw double instead of GLclampd
GStreamer (GNOME Bugzilla)
bugzilla at gnome.org
Thu Jan 7 16:41:57 PST 2016
https://bugzilla.gnome.org/show_bug.cgi?id=753640
--- Comment #15 from Matthew Waters (ystreet00) <ystreet00 at gmail.com> ---
I don't really mind which way, staying with raw double means no code has to be
changed. If someone really wants to go to the effort of changing these to
GLdouble, then by all means, go ahead.
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