[Bug 761271] gleffects: fix gleffects fisheye shader compile error
GStreamer (GNOME Bugzilla)
bugzilla at gnome.org
Thu Jan 28 19:36:12 PST 2016
https://bugzilla.gnome.org/show_bug.cgi?id=761271
Matthew Waters (ystreet00) <ystreet00 at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
Target Milestone|git master |1.6.4
--- Comment #1 from Matthew Waters (ystreet00) <ystreet00 at gmail.com> ---
commit f3653a5e9cb0712d69607a0bdd598e43a72cc03c
Author: Haihua Hu <b55597 at freescale.com>
Date: Tue Dec 8 14:09:58 2015 +0800
gleffects: fix gleffects fisheye shader compile error
On some embedded systems, sqrt() is not supported in the shader,
use the actual value of sqrt(2) instead.
Signed-off-by: Haihua Hu <b55597 at freescale.com>
Bugzilla: https://bugzilla.gnome.org/show_bug.cgi?id=761271
and 1.6 a23e3b9c9e160a0bbf01bf45eb74d814ff3538e4
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