[Bug 761271] gleffects: fix gleffects fisheye shader compile error

GStreamer (GNOME Bugzilla) bugzilla at gnome.org
Thu Jan 28 19:36:12 PST 2016


https://bugzilla.gnome.org/show_bug.cgi?id=761271

Matthew Waters (ystreet00) <ystreet00 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |FIXED
   Target Milestone|git master                  |1.6.4

--- Comment #1 from Matthew Waters (ystreet00) <ystreet00 at gmail.com> ---
commit f3653a5e9cb0712d69607a0bdd598e43a72cc03c
Author: Haihua Hu <b55597 at freescale.com>
Date:   Tue Dec 8 14:09:58 2015 +0800

    gleffects: fix gleffects fisheye shader compile error

    On some embedded systems, sqrt() is not supported in the shader,
    use the actual value of sqrt(2) instead.

    Signed-off-by: Haihua Hu <b55597 at freescale.com>
    Bugzilla: https://bugzilla.gnome.org/show_bug.cgi?id=761271

and 1.6 a23e3b9c9e160a0bbf01bf45eb74d814ff3538e4

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