[Bug 763021] glmemory: fix copy texture fail using glCopyTexImage2D()

GStreamer (GNOME Bugzilla) bugzilla at gnome.org
Thu Mar 3 08:04:23 UTC 2016


https://bugzilla.gnome.org/show_bug.cgi?id=763021

Matthew Waters (ystreet00) <ystreet00 at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |ystreet00 at gmail.com

--- Comment #2 from Matthew Waters (ystreet00) <ystreet00 at gmail.com> ---
Just curious as to what system/platforms you saw this on?

The only case I've seen this matter is on iOS where they implement a different
rg texture extension to everyone else and seem to not conform to their own rg
texture extension.

The internal format doesn't technically have to be sized everywhere, i.e. you
can pass base internal formats on most systems and have things work.

That being said, we've done this for all the other texture operations, may as
well do it for copy as well.

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