[Bug 763365] glfilterapp not correctly drawing the default scene
GStreamer (GNOME Bugzilla)
bugzilla at gnome.org
Thu Mar 10 14:15:18 UTC 2016
https://bugzilla.gnome.org/show_bug.cgi?id=763365
--- Comment #3 from Nicolas <nithibert at gmail.com> ---
So rendering with a passthrough shader is the solution even in opengl only api
?
(in this case perhaps the glcolorscale plugins should be modified too ?)
Last question, glfilterapp callback in user space should use a passthrough
shader too thats it ? or the default one will be active ?
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