[Bug 763365] glfilterapp not correctly drawing the default scene

GStreamer (GNOME Bugzilla) bugzilla at gnome.org
Thu Mar 10 15:11:15 UTC 2016


https://bugzilla.gnome.org/show_bug.cgi?id=763365

--- Comment #5 from Nicolas <nithibert at gmail.com> ---
Ok for this explanation, I though it was the solution seeing other plugins but
I hesitate putting a default passthrough shader directly in the glfilter class
? rather in each filter (app, scale)
Ok for colorscale it was modified since the 1.6.3, my mistake

I will try the client-draw as soon a I backport your modifiaction in the 1.6.3,
at the moment it works only if I deactivate the depth buffer.
And just a thing not correlated, but when I recompile exactley the same tag
than on my debian, .so are not of the same size by far (seems like code flew
from ligstgl to libgstopengl (not a litlle something like 1Mo), or other way
don't remember exactly, I don't compile with Orc, can it be the difference ? )

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