[Bug 751540] gltestsrc: implement missing patterns, port to GL3 / ES3, load shaders with GIO

GStreamer (GNOME Bugzilla) bugzilla at gnome.org
Thu Mar 31 10:20:53 UTC 2016


https://bugzilla.gnome.org/show_bug.cgi?id=751540

Matthew Waters (ystreet00) <ystreet00 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |FIXED
   Target Milestone|git master                  |1.9.1

--- Comment #15 from Matthew Waters (ystreet00) <ystreet00 at gmail.com> ---
commit a2d82e329a6695bef3fe7dc0bb7883e7d6666837
Author: Matthew Waters <matthew at centricular.com>
Date:   Fri Feb 26 20:55:47 2016 +1100

    gltestsrc: port to gles2/gl3

    This makes gltestsrc work everywhere \o/

    - workaround RPi returning invalid values for positive coords in the
      checker shader
    - reduce the number of iterations in the mandelbrot shader for gles2

    https://bugzilla.gnome.org/show_bug.cgi?id=751540

commit 00828b8c4ce3a3af85ab9b86056b44ccca2db4b5
Author: Matthew Waters <matthew at centricular.com>
Date:   Fri Feb 26 16:57:47 2016 +1100

    gltestsrc: port smpte pattern to shaders

    Loosely based on patch by
    Lubosz Sarnecki <lubosz.sarnecki at collabora.co.uk>

    https://bugzilla.gnome.org/show_bug.cgi?id=751540

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