[Bug 751540] gltestsrc: implement missing patterns, port to GL3 / ES3, load shaders with GIO
GStreamer (GNOME Bugzilla)
bugzilla at gnome.org
Thu Mar 31 10:20:53 UTC 2016
https://bugzilla.gnome.org/show_bug.cgi?id=751540
Matthew Waters (ystreet00) <ystreet00 at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
Target Milestone|git master |1.9.1
--- Comment #15 from Matthew Waters (ystreet00) <ystreet00 at gmail.com> ---
commit a2d82e329a6695bef3fe7dc0bb7883e7d6666837
Author: Matthew Waters <matthew at centricular.com>
Date: Fri Feb 26 20:55:47 2016 +1100
gltestsrc: port to gles2/gl3
This makes gltestsrc work everywhere \o/
- workaround RPi returning invalid values for positive coords in the
checker shader
- reduce the number of iterations in the mandelbrot shader for gles2
https://bugzilla.gnome.org/show_bug.cgi?id=751540
commit 00828b8c4ce3a3af85ab9b86056b44ccca2db4b5
Author: Matthew Waters <matthew at centricular.com>
Date: Fri Feb 26 16:57:47 2016 +1100
gltestsrc: port smpte pattern to shaders
Loosely based on patch by
Lubosz Sarnecki <lubosz.sarnecki at collabora.co.uk>
https://bugzilla.gnome.org/show_bug.cgi?id=751540
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