[Bug 766661] gltestsrc,glmosaic: fix shader leaks
GStreamer (GNOME Bugzilla)
bugzilla at gnome.org
Fri May 20 15:14:10 UTC 2016
https://bugzilla.gnome.org/show_bug.cgi?id=766661
--- Comment #5 from Matthew Waters (ystreet00) <ystreet00 at gmail.com> ---
commit fe7dd131f5a441fc3f73790bc8447cb454362dc9
Author: Guillaume Desmottes <guillaume.desmottes at collabora.co.uk>
Date: Thu May 19 17:05:33 2016 +0300
gltestsrc: fix shaders ref counting
The gltestsrc element uses two shaders: color_shader and snow_shader.
Those are alternatively assigned to the SrcShader->shader pointer and
their reference was transferred to it. Only the SrcShader->shader was
unreffed (in _src_shader_deinit()) so only one shader was properly
freed, the other one was leaked.
Fixed this by giving an extra ref to SrcShader->shader and unreffing the
2 shaders in _src_smpte_free().
https://bugzilla.gnome.org/show_bug.cgi?id=766661
commit 2572e3d25c1192faba7bc89d26d26192efdd0481
Author: Guillaume Desmottes <guillaume.desmottes at collabora.co.uk>
Date: Thu May 19 16:55:31 2016 +0300
glmosaic: fix shader leak
gst_gl_mosaic_init_shader() is called twice with test_glmosaic so the
first shader was leaked.
https://bugzilla.gnome.org/show_bug.cgi?id=766661
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