[Bug 796919] osxaudiosink does not work on iOS 12
GStreamer (GNOME Bugzilla)
bugzilla at gnome.org
Tue Aug 21 20:47:49 UTC 2018
https://bugzilla.gnome.org/show_bug.cgi?id=796919
Nicolas Dufresne (ndufresne) <nicolas at ndufresne.ca> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #373418|none |needs-work
status| |
--- Comment #6 from Nicolas Dufresne (ndufresne) <nicolas at ndufresne.ca> ---
Review of attachment 373418:
--> (https://bugzilla.gnome.org/review?bug=796919&attachment=373418)
Ok, about the commit message, should be in the following form:
osxcoreaudio: Short description
<empty line>
Longer description
<empty line>
<bug URI if available>
The short description should not exceed 80 characters.
::: sys/osxaudio/gstosxcoreaudio.c
@@ +457,3 @@
}
+ GstAudioChannelPosition pos[GST_OSX_AUDIO_MAX_CHANNEL];
In general we try not to mix code and declaration, please move this at the
start of your scope ({).
@@ +461,3 @@
if (!gst_core_audio_parse_channel_layout (layout, &channels,
&channel_mask,
pos)) {
GST_WARNING ("Failed to parse channel layout");
Maybe the warning should explain a bit what is going to happen, specially that
it won't error out.
@@ -463,3 @@
pos)) {
GST_WARNING ("Failed to parse channel layout");
- goto error;
Is this label still used ? Just double checking.
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