[Bug 785766] GLWINDOW EAGL bug with iOS11 and XCode 9.0 beta 4

GStreamer (GNOME Bugzilla) bugzilla at gnome.org
Wed Jan 17 11:23:19 UTC 2018


https://bugzilla.gnome.org/show_bug.cgi?id=785766

Jan Schmidt <thaytan at noraisin.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |thaytan at noraisin.net

--- Comment #2 from Jan Schmidt <thaytan at noraisin.net> ---
This used to be done via dispatch to the UI thread, but was removed in cff2d7:

commit cff2d74cd4597d5a0ab5d35477ac09815f7b50cb
Author: Sebastian Dröge <sebastian at centricular.com>
Date:   Mon Jul 6 13:28:05 2015 +0300

    gl/eagl: Don't call anything synchronously from the main thread

    This will deadlock if the main thread is the one who creates the
GstGLContext.
    All things we call from the main thread should be possible from any thread.

    https://bugzilla.gnome.org/show_bug.cgi?id=751101

It looks like there are a few calls that should be dispatched to the main
thread still after all.

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