[gst-devel] libgstplay : Having n GstPlay objects co existing

Thomas Vander Stichele thomas at urgent.rug.ac.be
Fri Nov 8 19:04:02 CET 2002


> > This is what a sound server normally does... Since adder is intended for
> > other uses, rather than to be integrated in libgstplay itself, I'd
> > suggest to simply use a sound server as output plugin (fix esdsink
> > please!)
> I'm inclined to agree. I think I would be reluctant to complicate
> libgstplay to add this feature.

Hm, I don't see what complication it would add.  It would add at most one 
function - you would just instead of setting a sink element, set an adder 
element as the "sink", and make it connect to that adder instance.  Maybe 
it even works right now as is.



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