[gst-devel] libgstplay : Having n GstPlay objects co existing

Steve Baker steve at stevebaker.org
Fri Nov 8 20:04:02 CET 2002

On Sat, 2002-11-09 at 04:47, Julien MOUTTE wrote:
> I have two GstPlay objects in my app and the both have different locations...
> I'd like to pause one and play the other but i get some osssink errors (resource in use)...

Going back to a way to solve your original problem, Wim suggested
setting the audio bin to READY when the rest of the pipeline is in
PAUSED. This should release the audio resources and allow another
libgstplay to do stuff.

If this works I'm all in favour of putting this in libgstplay. I won't
be coding it up right now as I'm trying to track down a rather large
leak which appears to be in libgstplay.

Feel free try coding it yourself.

Steve Baker <steve at stevebaker.org>

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