[gst-devel] threads, eos
Gert van Valkenhoef
gertvv at hccnet.nl
Thu Feb 12 11:06:46 CET 2004
Hi,
I'm trying to build a threaded audio player application using
gstreamer. I have a problem with the GstThread element, it insists on
destroying itself, causing playback to stop.
I have a thread setup with the following elements in it:
filesrc ! spider ! osssink
And I have the following callback registered:
g_signal_connect (G_OBJECT(player->thread), "eos",
G_CALLBACK(eos_cb), player);
The callback gets called, but when I do anything with the pipeline (for
example, changing state to GST_STATE_NULL, then set the filename for
the source element, change back to GST_STATE_PLAYING) I get the
following error:
(gmms:13331): GStreamer-WARNING **: Thread playback_thread is
destroying itself. Function call will not return!
When I do a GST_STATE_NULL, change filename, GST_STATE_PLAYING from the
GUI thread, everything works fine.
Is a thread always destroyed on EOS? If so, how can I bypass this or
send a message to my GUI thread so I can continue playback to the next
song?
I use the 0.7.4 release.
I also tried the example from the tutorial on queues, but that one
doesn't run (cut & paste from website)..
Gert
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