[gst-devel] Native Win32 build of GStreamer 0.8.1

Ronald S. Bultje R.S.Bultje at students.uu.nl
Tue May 4 07:01:04 CEST 2004


On Thu, 2004-04-29 at 11:31, Julien Laffray wrote: 
> Anyway, on a more general note, using the SDL display plugin would be
> sufficient to get rendering and display. The same thing can be said
> about the sound. Having an SDL target would remove some of the problem
> before getting an highly optimized rendering target based on DirectX
> graphics.

There is a sdlvideosink in gst-plugins, but I don't know if it
compiles/works under win32, since it depends on an X-window interface
implementation. This part (a few lines) should probably be #ifdef'ed out
on win32.


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