[gst-devel] plugin opengl multiplatform

Julien Isorce julien.isorce at gmail.com
Tue Apr 22 15:30:16 CEST 2008


Hi,

Ok. I'll take time to think about what's the best solution.

Julien

2008/4/22, David Schleef <ds at schleef.org>:
>
> On Mon, Apr 21, 2008 at 07:56:56PM +0200, Julien Isorce wrote:
> > The other thing that I want to talk about is the "freeglut" part in this
> > plugin. I use it to create the windows easily but there is a limitation.
> > It's not possible to implement the gstxoverlay interface because
> freeglut
> > cannot receive winId from an existing window. So, there is two solutions
> to
> > resolve this problem. The first one is to extract the small part I used
> in
> > freeglut and just put it into the plugin. The second solution is to use
> an
> > other opengl toolkit (glut-like) that could permit to implement the
> > gstxoverlay interface.
> > The second solution is possible because the deep mecanism of this plugin
> > will be the same (just by replacing freeglut fucntions by the identicals
> > functions from an other library)
> > What solution do you expect to be the best? If it's the second one,
> which
> > library are you thinking ?
>
>
> This is, of course, one of the reasons for not using a GL extention
> library.  I simply have been unable to find one that is sane.
>
> There is also a third solution, which is to reparent the glut window
> into whatever window ID you are given by the application.  There are
> a few things wrong with this method, for example, X events don't get
> to the application correctly in this case.  (I think there are
> workarounds, though.)
>
>
>
> dave...
>
>
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