[gst-devel] how is buffering percentage implemented in playbin

Wim Taymans wim.taymans at gmail.com
Thu Dec 17 11:13:12 CET 2009


On Thu, 2009-12-17 at 14:49 +0530, Jyoti wrote:
> Hi All,
> 
> Can someone comment on methodology to detect buffering used in
> gstplaybasebin.c..

Queues are put after the decoders and the fill level of those queues is
monitored. Buffering messages are posted on the bus with the fill
percentage. The buffering is only activated for a select number of uris,
like http and mms. Not sure what you are asking for.

Wim


> 
> Thanks,
> Jyoti
> 
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