[gst-devel] Trouble with giostreamsrc
Sebastian Dröge
sebastian.droege at collabora.co.uk
Fri Jul 10 08:34:10 CEST 2009
Am Donnerstag, den 09.07.2009, 16:46 -0700 schrieb W. Michael Petullo:
> >> That's a different bug, not sure where :) For some reason decodebin
> >> tries to link a million id3demux elements...
> >>
> >> Could you file a bug for this?
> >
> > ...if it doesn't work after this change:
> >
> > commit b9c79380aa07e3cf2c00a190bbbcb0b0c252df96
> > Author: Sebastian Dröge <sebastian.droege at collabora.co.uk>
> > Date: Thu Jul 9 13:45:13 2009 +0200
> >
> > gio: Make sure that we have the correct stream position when
> > starting
> >
> > Note that your application blocks forever after the pipeline has
> > finished because of no bus usage, etc :)
>
> The above change fixed all of my problems. I misread your note above,
> so I filed bug. I thought you wanted one filed for the purpose of the
> release notes (generally Bugzilla is cited in the change log). The
> following bug exists for Sebastian's review and should be closed after
> you read it:
>
> https://bugzilla.gnome.org/show_bug.cgi?id=588205
That's nice to hear :)
Why exactly are you using the giostreamsrc and a custom GInputStream
btw?
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