[gst-devel] Playing Mp3 help
basavaraj P
basavarajp82 at gmail.com
Thu Nov 19 09:40:46 CET 2009
Hello,
Following is code which plays mp3 using playbin
* /* set up */
play = gst_element_factory_make ("playbin2", "play");
g_object_set (G_OBJECT (play), "uri",
"file:///home/basavaraj/Music/JabSeTereNaina.mp3", NULL);
bus = gst_pipeline_get_bus (GST_PIPELINE (play));
// gst_bus_add_watch (bus, my_bus_callback, loop);
gst_object_unref (bus);
gst_element_set_state (play, GST_STATE_PLAYING);
*
Following is code which does not play mp3. Please help me what all plugins
we need to connect and
how to find their capabilities
* /* Create gstreamer elements */
GstElement* pipeline = gst_pipeline_new ("audio-player");
GstElement* source = gst_element_factory_make ("filesrc",
"file-source");
GstElement* demuxer = gst_element_factory_make ("mpegdemux2",
"mpeg-demuxer");
GstElement* decoder = gst_element_factory_make ("flump3dec",
"fluendo-decoder");
// GstElement* decoder = gst_element_factory_make("decodebin",
"decoderbin");
GstElement* conv = gst_element_factory_make ("audioconvert",
"converter");
GstElement* sink = gst_element_factory_make ("autoaudiosink",
"audio-output");
if (!pipeline || !source || !demuxer || !decoder || !conv || !sink) {
g_printerr ("One element could not be created. Exiting.\n");
return -1;
}
/* Set up the pipeline */
/* we set the input filename to the source element */
// g_object_set (G_OBJECT (source), "uri",
"file:///home/basavaraj/Music/Jab.mp3", NULL);
g_object_set (G_OBJECT (source), "location",
"/home/basavaraj/Music/Jab.mp3", NULL);
/* we add a message handler */
GstBus *bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline));
gst_bus_add_watch (bus, bus_call, loop);
gst_object_unref (bus);
/* we add all elements into the pipeline */
/* file-source | mp3-demuxer | mp3-decoder | converter | alsa-output */
gst_bin_add_many (GST_BIN (pipeline),
source, demuxer, decoder, conv, sink, NULL);
/* we link the elements together */
/* file-source -> mp3-demuxer ~> mp3-decoder -> converter -> alsa-output
*/
gst_element_link (source, demuxer);
g_signal_connect (demuxer, "pad-added", G_CALLBACK (on_pad_added),
decoder);
/* Set the pipeline to "playing" state*/
g_print ("Now playing: %s\n", argv[1]);
gst_element_set_state (pipeline, GST_STATE_PLAYING);
*
Thanks in advance,
Basavaraj
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