[gst-devel] opengl plugin
Alexandre Quessy
alexandre at quessy.net
Fri Mar 5 04:41:53 CET 2010
Hello,
Have you got advices on how to improve the frame rate, though ?
(see my recent post "v4l2src & glupload at only 12 FPS?")
a
Julien Isorce wrote:
> Hi,
>
> This is possible. (you will need the head of git/gst-gl)
> You have to share the contexts together.
>
> Take a look at the 3 examples:
>
> gst-plugins-gl/tests/examples/qt/qglwtextureshare/
> gst-plugins-gl/tests/examples/clutter/cluttershare.c
> gst-plugins-gl/tests/examples/sdlshare.c
>
> Julien
>
>
> 2010/3/4 Babineau, Denis <Denis.Babineau at gtech.com>
>
>> Hi, I’m using the opengl plugin to upload video to a texture but I’m
>> having problems rendering it from my application’s main thread. I have an
>> existing opengl application to which I want to add a video to texture a 3d
>> elements but the plugin seems to render to its own context in its own
>> thread. I want to be able to render the texture from my own main thread. How
>> would I go about doing that with this plugin, is it possible? I tried
>> playing with the callbacks in the glimagesink element but since the
>> callbacks are called from a gstreamer thread, I cannot use the texture in my
>> thread’s context.
>>
>>
>>
>> Thanks
>>
>> Denis
>>
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