translating command to code for playing an avi
Rossana Guerra
guerra.rossana at gmail.com
Mon Jan 2 22:21:32 PST 2012
Hi, I try to play an avi, I know there's playbin2 option, but I want to
gain more control and understand some issues as well.
I can play an avi from console with this command.
gst-launch filesrc location=/home/rossana/video11.avi ! avidemux
name=demux demux.audio_00 ! decodebin ! queue ! audioconvert !
audioresample ! autoaudiosink demux.video_00 ! decodebin ! queue !
ffmpegcolorspace ! videoscale ! autovideosink"
I tempted to translate into C/C++ code, but I got errors "caps incompatible"
Thanks
Rossana
void on_pad_added (GstElement *element, GstPad *pad, GstElement *data)
{
g_debug ("Signal: pad-added");
GstCaps *caps;
GstStructure *str;
caps = gst_pad_get_caps (pad);
g_assert (caps != NULL);
str = gst_caps_get_structure (caps, 0);
g_assert (str != NULL);
cout << "enlazando enlazara pads" << endl << endl;
if (g_strrstr (gst_structure_get_name (str), "video")) {
g_debug ("Linking video pad to dec_vd");
// Link it actually
//GstPad *targetsink = gst_element_get_pad (decvd, "sink");
GstPad *targetsink = gst_element_get_pad (data, "sink");
cout << "enlazando cola de video" << endl << endl;
g_assert (targetsink != NULL);
gst_pad_link (pad, targetsink);
gst_object_unref (targetsink);
}
if (g_strrstr (gst_structure_get_name (str), "audio")) {
g_debug ("Linking audio pad to dec_ad");
// Link it actually
//GstPad *targetsink = gst_element_get_pad (decad, "sink");
GstPad *targetsink = gst_element_get_pad (data, "sink");
cout << "enlazando cola de audio" << endl << endl;
g_assert (targetsink != NULL);
gst_pad_link (pad, targetsink);
gst_object_unref (targetsink);
}
gst_caps_unref (caps);
}
int main (int argc, char *argv[])
{
GMainLoop *loop;
GstElement *pipeline;
GstBus *bus;
/* Initialisation */
gst_init (&argc, &argv);
loop = g_main_loop_new (NULL, FALSE);
/* Check input arguments */
if (argc != 1) {
g_printerr ("Usage: %s <AVI filename>\n", argv[0]);
return -1;
}
/* Create gstreamer elements */
pipeline = gst_pipeline_new ("media-player");
source = gst_element_factory_make ("filesrc", "file-source");
demuxer = gst_element_factory_make ("avidemux", "avi-demuxer");
decvd = gst_element_factory_make ("decodebin2", "decvd");
decad = gst_element_factory_make ("decodebin2", "decad");
aconvert = gst_element_factory_make ("audioconvert", "aconvert");
asample = gst_element_factory_make ("audioresample", "asample");
vdsink = gst_element_factory_make ("autovideosink", "video-sink");
vdqueue = gst_element_factory_make ("queue", "video-queue");
adqueue = gst_element_factory_make ("queue", "audio-queue");
adsink = gst_element_factory_make ("autoaudiosink", "audio-sink");
color = gst_element_factory_make("ffmpegcolorspace","color");
vscale = gst_element_factory_make("videoscale","vscale");
if (!pipeline || !source || !demuxer || !decvd || !decad || !vdsink ||
!vdqueue || !adqueue || !adsink) {
g_printerr ("One element could not be created. Exiting.\n");
return -1;
}
/* Set up the pipeline */
/* we set the input filename to the source element */
g_object_set (G_OBJECT (source), "location", "/home/videos/video11.avi",
NULL);
/* we add a message handler */
bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline));
gst_bus_add_watch (bus, bus_call, loop);
gst_object_unref (bus);
/* we add all elements into the pipeline */
/* file-source | ogg-demuxer | vorbis-decoder | converter | alsa-output */
//GstElement *clk = gst_element_factory_make("clockoverlay","clk");
gst_bin_add_many (GST_BIN (pipeline),source, demuxer, decvd, decad,
aconvert, vscale,asample,color,adqueue, vdqueue, vdsink, adsink, NULL);
/* we link the elements together */
/* file-source -> demuxer ~> {video-decoder -> video-output} ~>
{audio-decoder -> alsa-output} */
gst_element_link (source, demuxer);
GstPad *targetsrc = gst_element_get_pad(demuxer, "video_%02");
GstPad *targetsrc2 = gst_element_get_pad(demuxer, "audio_%02");
GstPad *padV = gst_element_get_static_pad(decvd,"sink");
GstPad *padA = gst_element_get_static_pad(decad,"sink");
gst_pad_link (targetsrc,padV);
gst_object_unref (targetsrc);
g_signal_connect (decvd, "pad-added", G_CALLBACK (on_pad_added), vdqueue);
cout << "decvd - vdqueue" << endl << endl;
gst_element_link (vdqueue,color);
gst_element_link (color,vscale);
gst_element_link (vscale,vdsink);
gst_pad_link (targetsrc2,padA);
gst_object_unref (targetsrc2);
g_signal_connect (decad, "pad-added", G_CALLBACK (on_pad_added), adqueue);
cout << "decad - adqueue" << endl << endl;
gst_element_link (adqueue, aconvert);
gst_element_link (aconvert, asample);
gst_element_link (asample, adsink);
/* Set the pipeline to "playing" state*/
g_print ("Playing: %s\n", argv[1]);
gst_element_set_state (pipeline, GST_STATE_PLAYING);
GST_DEBUG_BIN_TO_DOT_FILE(GST_BIN(pipeline),
GST_DEBUG_GRAPH_SHOW_ALL,"playerdec1");
g_main_loop_run (loop);
/* Out of the main loop, clean up nicely */
gst_element_set_state (pipeline, GST_STATE_NULL);
gst_object_unref (GST_OBJECT (pipeline));
//g_print ("Deleting pipeline\n");
return 0;
}
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