Re: GStreamer SDK – Preview Release for iOS

Kyrylo V Polezhaiev polezhaiev at
Wed Apr 24 23:39:24 PDT 2013

Awesome! Will test it today.

And what about compatibility between LGPL and AppStore?

 --- Original message ---
From: "Sebastian Dr?ge" <sebastian.droege at>
Date: 24 April 2013, 16:04:30

> Hi everbody,
> Collabora and Fluendo are currently working on adding support for iOS to
> the GStreamer SDK at This includes GStreamer 0.10 and
> all relevant plugins, and their dependencies. Additionally new
> audio/video sinks are available for iOS. Support for the codecs on iOS
> devices is not included because Apple does not provide any public API to
> access them at all. This should all work on the iOS simulator and on any
> iOS devices that run iOS 6.0 or newer, which means iPhone 3GS/4/4S/5,
> iPad 2/3/4/5, iPad Mini and iPod Touch 4/5th generation.
> We're inviting you to test a preview release of this with your
> existing iOS applications that are using GStreamer, and report any bugs
> or other comments to (product GStreamer SDK)
> or to myself.
> Developing and building applications against this is already possible
> and will be supported in the future, including commercial support by
> Collabora and Fluendo. The final public release will be made in about a
> month, which will also include documentation for iOS and new versions of
> the SDK for all previously supported platforms with various
> improvements.
> For developing with the GStreamer SDK for iOS you need XCode 4.6 and OS
> X Lion or newer versions. After installing the GStreamer SDK you'll find
> new templates/wizards in XCode for creating GStreamer projects. For
> running your applications on a real device and not just the simulator
> (which is included in XCode), you need a subscription to the Apple iOS
> Developer Programme.
> You can downloading the GStreamer SDK for iOS here:
> A sample playback application can be found here:
> Kind regards,
> Sebastian
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