Building gst-plugins-gl on Mac OS X
Sebastian Dröge
slomo at circular-chaos.org
Thu Jul 18 23:23:40 PDT 2013
On Fr, 2013-07-19 at 02:41 +0400, Alexey Chernov wrote:
> В письме от 17 июл 2013 14:51:00 Вы написали:
> > Note that this link is required because GL headers are included with
>
> > GL/foo.h and since in newer versions of OS X OpenGL is a framework
> and not
>
> > part of the sysroot you can't add
>
> > /System/Library/Frameworks/OpenGL.framework/Headers to the headers
> search
>
> > path or use -framework OpenGL as you would need to use the includes
> with
>
> > OpenGL/foo.h. But it's something that should be fixed, because
> -framework
>
> > OpenGL should work in OS X out of the box.
>
>
> Thanks for the reference, Andoni. So, given the prefix is /usr/local,
> symbolic link /usr/local/include/GL -> /usr/X11/include/GL would be
> enough? Or should I also link libraries somehow? With header directory
> link alone I still have no success, unfortunately.
If there are further problems, Julien Isorce might be able to help you.
He recently built gst-plugins-gl on OSX successfully:
https://bugzilla.gnome.org/show_bug.cgi?id=703885
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