Building GStreamer 1.0 for iOS
4ernov at gmail.com
Fri Jul 19 01:51:03 PDT 2013
> > Hello,
> > I seem to hear that there're plans to support iOS version in the next stable
> > GStreamer version 1.2. Also, there're some materials on GStreamer SDK
> > distribution for iOS (which contains 0.10 branch though).
> > Is it possible now to try to build and test the development 1.1 branch for
> > iOS?
> The only missing part there is porting the eglglessink iOS changes to
> 1.0 and/or add a backend for iOS to gst-plugins-gl. Shouldn't both be
> difficult, and after that's done I'll include iOS in the binaries.
> If you want to do it and need some help, feel free to talk to me :)
> And this would be nice to have but is not absolutely required:
Thanks for information, Sebastian.
It's kind of experiment now, I first wanted to try get it working and
get some values of decoding performance with gst-libav.
So, generally the main problem is that there isn't any videosink for iOS in 1.0?
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