Building GStreamer for Android on Windows

pankaj bansal pankaj.bansal.jiit at
Sun Dec 28 02:32:03 PST 2014


Thank you for replying

I followed the steps you mentioned. When I start my eclipse, it simply
hangs. If the variable GSTREAMER_SDK_ROOT_ANDROID is not set, then eclipse
does not hang but it gives error when I try to compile the tutorial (as
expected). But when I set the GSTREAMER_SDK_ROOT_ANDROID system variable,
the eclipse simply hang on starting. It keeps showing "Android Content
Loader : (0%)". Following is the screen shot I am attaching where the
eclipse hangs. I know its something to do with the NDK, but I am not able
to figure it out.

I have set the system variable GSTREAMER_SDK_ROOT_ANDROID  using command
prompt and then start the eclipse from that command prompt

I am able to run other android applications from the eclipse, so it works
fine. I think the problem is with using the NDK.
I have NDK version -  android-ndk-r9d

Pankaj Bansal

On Thu, Nov 27, 2014 at 7:56 PM, Sebastian Dröge <sebastian at>

> On Do, 2014-11-27 at 15:13 +0100, Alejandro Vázquez wrote:
> > Hi !
> >
> > -Gstreamer  autobuild when you run some of the tutorials
> > -The first thing to do is try to compile any of the tutorials.
> > Step:
> > 1- Dowload NDK r9 (the latter does not work with GStreamer).
> That part is not entirely true. r10c works fine with 1.4.4 or newer.
> > 2- Configure eclipse (Windows/preference/android/ndk)
> > 3-Import the tutorials (GStreamerSDK/share/gst-sdk)
> You can get tutorials for 1.x from here:
> > 4-define GSTREAMER_ROOT_ANDROID (your path GStreamerSDK)
> > 5-Convert to C/c++ Project (Select the project->New->C/C++->Convert to
> > C/C++. Makefile project--Android GCC)
> > 6-Compile and run.
> 1.4.4 GStreamer binaries for Android can be downloaded from here:
> --
> Sebastian Dröge, Centricular Ltd ·
> _______________________________________________
> gstreamer-devel mailing list
> gstreamer-devel at
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