GStreamer binaries for iOS don't build in XCode

Antonis Tsakiridis atsakirid at
Wed Dec 31 03:07:33 PST 2014

Thanks a lot for your reply. Please see inline.

On Wed, Dec 31, 2014 at 12:31 PM, Sebastian Dröge <sebastian at
> wrote:

> On Di, 2014-12-30 at 22:41 +0200, Antonis Tsakiridis wrote:
> > Tried various combinations of architectures, including armv7 (either
> alone
> > or along with others) and still getting the same issues :(.
> >
> > However, did some more research and found that those functions indeed
> might
> > be missing from OSX (and probably iOS):
> >
> > >
> > >
> I think we should not be using any of these symbols at all :)

Well it isn't the gstreamer code per se, but the Glib libgio code that uses
it. Hence the error: "_fstatat", referenced from:
 _g_local_file_measure_size_of_file in GStreamer(libgio-2_0_a_armv7s_

But since they are all bundled inside GStreamer.framework the
aforementioned unresolved issue arises.

> > So maybe in my version of OSX it's not there (i.e. 10.8.5) or in my
> > XCode/SDKs is not there (5.1.1). Could you tell me in which versions of
> > & XCode your GStreamer project templates are known to work?
> I'm using OSX Yosemite and latest XCode (6.1.1 IIRC). Maybe that's the
> problem here.

I think this is most likely it; the SDKs that come bundled with older
XCodes is probably missing it. The problem, however, is that XCode 6 forces
you to have at least OSX Mavericks (i.e. 10.9.x), which might not be an
option for older macs :(

If this is indeed it, do you think you can see if there's a work around it?
There should be a lot of people with Macs running on Mountain Lion :).
Maybe using gnulib portability library and importing those functions to
your framework? I could also assist in that if could get my hands on the
project that builds the GStreamer.framework.

Meanwhile, I can check to see if I can observe the XCode 6 SDK libs and see
if those symbols are indeed found.

Best regards,

> --
> Sebastian Dröge, Centricular Ltd ·
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> gstreamer-devel mailing list
> gstreamer-devel at
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