OpenGL texture as input
Dušan Poizl
poizl at maindata.sk
Mon Jul 21 02:39:52 PDT 2014
Hello,
with release of gstreamer 1.4 and merging plugins-gl plugins to
plugins-bad if it is possible to use OpenGL texture as input to encoding
pipeline.
Now I have this simplified pipeline.
OpenGL RGB texture -> appsrc -> videoconvert -> x264enc -> mux -> filesink
What I want to get rid of is videocovnert element or replace it with
OpenGL accelerated one. I want to avoid unnecessary copy of texture so
it is possible to use my existing texture in gstreamer-gl?
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