gstreamer-sharp not finding libgstreamer-1.0-0.dll on Windows

Andoni Morales ylatuya at gmail.com
Mon Mar 3 01:34:46 PST 2014


2014-03-02 15:13 GMT+01:00 Sven Baus <s.baus86 at gmx.net>:

> Hello everybody,
>
>
>
> I'm currently working on an audiobackend for my application. It is written
> in C# using Mono to be plattformindependent. Therefore I choose
> gstreamer-sharp with binding to gstreamer 1.0.
>
>
>
> I asked already some stuff at
> https://stackoverflow.com/questions/21577733/how-to-build-gstreamer-sharp-with-monodevelop-xamarin
>
>
>
> The main problem, I'm currently facing is, that gstreamer-sharp.dll
> doesn't find the libgstreamer-1.0-0.dll.
>
>
>
> I get this exception in Xamarin Studio:
>
>
>
> System.DllNotFoundException: Die DLL "libgstreamer-1.0-0.dll": Die
> angegebene Prozedur wurde nicht gefunden. (Ausnahme von HRESULT:
> 0x8007007F) kann nicht geladen werden. ---> System.Exception:
>
>   --- End of inner exception stack trace ---
>
>   at bei Gst.Parse.gst_parse_launch(IntPtr pipeline_description, IntPtr&
> error)
>
>   at bei Gst.Parse.Launch(String pipeline_description)
>
>   at bei MainWindow..ctor(Program _objProgram) in e:\Projekte\Audio
> Cuesheet Editor (Windows)\src\AudioCuesheetEditor\MainWindow.cs:Zeile 98.
>
>   at bei AudioCuesheetEditor.Program.initialise() in e:\Projekte\Audio
> Cuesheet Editor (Windows)\src\AudioCuesheetEditor\Program.cs:Zeile 64.
>
>   at bei AudioCuesheetEditor.MainClass.Main(String[] args) in
> e:\Projekte\Audio Cuesheet Editor
> (Windows)\src\AudioCuesheetEditor\MainClass.cs:Zeile 126.
>
>
>
> I tried:
>
> Environment.SetEnvironmentVariable("PATH",
> Environment.GetEnvironmentVariable("PATH") + ";C:\\Program Files
> (x86)\\gstreamer\\1.0\\x86\\bin\\");
>
> Environment.SetEnvironmentVariable("PATH",
> Environment.GetEnvironmentVariable("PATH") + ";C:\\Program Files
> (x86)\\gstreamer\\1.0\\x86\\lib\\gstreamer-1.0\\");
>
> Environment.SetEnvironmentVariable("PATH",
> Environment.GetEnvironmentVariable("PATH") + ";C:\\Program Files
> (x86)\\gstreamer\\1.0\\x86\\lib\\");
>
> Environment.SetEnvironmentVariable("PATH",
> Environment.GetEnvironmentVariable("PATH") + ";C:\\Program Files
> (x86)\\gstreamer\\1.0\\x86\\");
>
>
>
> but that doesn't help.
>
>
>
> Has anyone ever tried to get gstreamer-sharp on Windows running? Any help
> is welcome ;).
>

Could you please run it again with MONO_LOG_LEVEL=debug? This will tell you
how it's trying to load the DLL and  in which way it fails to load it,
whether it's because the DLL was not found or because a symbol is missing.

Andoni

>
>
> Mit freundlichen Grüßen
>
> Sven Baus
>
> s.baus86 at gmx.net
>
> http://www.djfreezet.de
>
> 0175 / 49 50 309
>
>
>
> _______________________________________________
> gstreamer-devel mailing list
> gstreamer-devel at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/gstreamer-devel
>
>


-- 
Andoni Morales Alastruey

LongoMatch:The Digital Coach
http://www.longomatch.ylatuya.es
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/gstreamer-devel/attachments/20140303/564e222b/attachment-0001.html>


More information about the gstreamer-devel mailing list