Read frame from Gstreamer buffer to SDL_Texture
kj192
elte.kissjanos at gmail.com
Sat Mar 8 00:01:45 PST 2014
Hi Chuck, thank you for the answer
The OS is debian wheezy, and the gstreamer is 0.10
What I have found, and it seems to be to solve this problem is : If I set
the SDL Render to software mode, the code and videoplaying works perfectly.
So as I see SDL can't make textrue in different thread in ACCELERATED mode.
What I have changed:
RENDER =
SDL_CreateRenderer(SCREEN,-1,SDL_RENDERER_ACCELERATED|SDL_RENDERER_PRESENTVSYNC);
to
RENDER = SDL_CreateRenderer(SCREEN,-1,SDL_RENDERER_SOFTWARE);
The same problem
<http://stackoverflow.com/questions/20689280/load-texture-from-thread-in-sdl2-cause-black-texure>
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