Adding pixel shader + overlay on Raspberry Pi with eglglessink/glimagesink
Michael Tyson
michael at tyson.id.au
Thu May 15 01:34:13 PDT 2014
Thanks Matthew! I’ll follow that up.
Best,
Michael
On 14 May 2014, at 12:39 am, Matthew Waters <waters.matthew00 at gmail.com> wrote:
> Sure, glimagesink is the way forward for a GL-based video sink however it does not seem to have support for the GstVideoOverlay API on the RPI [1]. glshader is a little finicky in that it expects a couple of things in order to integrate with the video pipeline. Most notably would be the texture parameter in order to access the frame data, which is a NPOT 2D texture represented by "sampler2D tex" in GLSL.
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