gst-plugins-bad: opengl: Change GLclampd to double

Nicolas Dufresne nicolas.dufresne at collabora.com
Sat Aug 15 10:45:53 PDT 2015


Le samedi 15 août 2015 à 09:13 -0700, Martin Kelly a écrit :
> Good catch, I missed that. However, should we be using GLdouble 
> instead of double? We use normal opengl types (e.g. GLenum, GLvoid, 
> GLint) consistently everywhere else, but raw double here.

I think it's not supported in GLES2 or something.
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