GStreamer binaries for iOS don't build in XCode

Antonis Tsakiridis atsakirid at gmail.com
Fri Jan 2 11:31:26 PST 2015


Writting just to verify that XCode 6.1 has those symbols defined -so that's
the culprit for sure.

Best regards,
Antonis

On Wed, Dec 31, 2014 at 1:07 PM, Antonis Tsakiridis <atsakirid at gmail.com>
wrote:

> Thanks a lot for your reply. Please see inline.
>
> On Wed, Dec 31, 2014 at 12:31 PM, Sebastian Dröge <
> sebastian at centricular.com> wrote:
>
>> On Di, 2014-12-30 at 22:41 +0200, Antonis Tsakiridis wrote:
>> > Tried various combinations of architectures, including armv7 (either
>> alone
>> > or along with others) and still getting the same issues :(.
>> >
>> > However, did some more research and found that those functions indeed
>> might
>> > be missing from OSX (and probably iOS):
>> >
>> > > https://www.gnu.org/software/gnulib/manual/html_node/fstatat.html
>> > > http://lists.apple.com/archives/darwin-dev/2011/May/msg00004.html
>>
>> I think we should not be using any of these symbols at all :)
>>
>
> Well it isn't the gstreamer code per se, but the Glib libgio code that
> uses it. Hence the error: "_fstatat", referenced from:
>  _g_local_file_measure_size_of_file in GStreamer(libgio-2_0_a_armv7s_
> -libgio_2_0_la-glocalfile.o).
>
> But since they are all bundled inside GStreamer.framework the
> aforementioned unresolved issue arises.
>
>
>> > So maybe in my version of OSX it's not there (i.e. 10.8.5) or in my
>> > XCode/SDKs is not there (5.1.1). Could you tell me in which versions of
>> OSX
>> > & XCode your GStreamer project templates are known to work?
>>
>> I'm using OSX Yosemite and latest XCode (6.1.1 IIRC). Maybe that's the
>> problem here.
>>
>
> I think this is most likely it; the SDKs that come bundled with older
> XCodes is probably missing it. The problem, however, is that XCode 6 forces
> you to have at least OSX Mavericks (i.e. 10.9.x), which might not be an
> option for older macs :(
>
> If this is indeed it, do you think you can see if there's a work around
> it? There should be a lot of people with Macs running on Mountain Lion :).
> Maybe using gnulib portability library and importing those functions to
> your framework? I could also assist in that if could get my hands on the
> project that builds the GStreamer.framework.
>
> Meanwhile, I can check to see if I can observe the XCode 6 SDK libs and
> see if those symbols are indeed found.
>
> Best regards,
> Antonis
>
>
>>
>> --
>> Sebastian Dröge, Centricular Ltd · http://www.centricular.com
>>
>> _______________________________________________
>> gstreamer-devel mailing list
>> gstreamer-devel at lists.freedesktop.org
>> http://lists.freedesktop.org/mailman/listinfo/gstreamer-devel
>>
>>
>
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