random segfault in extended playout example
Sebastian Dröge
sebastian at centricular.com
Fri Oct 23 01:25:34 PDT 2015
On Fr, 2015-10-23 at 01:04 -0700, otopolsky wrote:
>
> I am stuck with this problem for a week not moving anywhere tried all
> debugging techniques I am capable of, so any help/hint will be
> appreciated.
This is going to be a reference counting problem somewhere. My guess
would be inside the playout app, aggregator/videoaggregator or
glvideomixer/glmixer.
Something is unreffing elements more often than it should, causing them
to get a refcount and being destroyed while they're still running and
used.
--
Sebastian Dröge, Centricular Ltd · http://www.centricular.com
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