Where is the support for NV12 with 64x32 tiling is added ?
ssshukla26 at gmail.com
Fri Apr 29 07:40:31 UTC 2016
Ok. Thanks. I was referring under older source codes, on downloading the
latest source am able to get it.
Can you please explain how a frame with *nv12 64x32 tile* format stores Y, U
and V data compare to a *nv12* 4 x 4 pixel image (as shown below).
Byte Order. Each cell is one byte.
start + 0: Y'00 Y'01 Y'02 Y'03
start + 4: Y'10 Y'11 Y'12 Y'13
start + 8: Y'20 Y'21 Y'22 Y'23
start + 12: Y'30 Y'31 Y'32 Y'33
start + 16: Cb00 Cr00 Cb01 Cr01
start + 20: Cb10 Cr10 Cb11 Cr11
Reference :- http://linuxtv.org/downloads/v4l-dvb-apis/re34.html
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