Where is the support for NV12 with 64x32 tiling is added ?

ssshukla26 ssshukla26 at gmail.com
Fri Apr 29 07:40:31 UTC 2016

Ok. Thanks. I was referring under older source codes, on downloading the
latest source am able to get it.

Can you please explain how a frame with *nv12 64x32 tile* format stores Y, U
and V data compare to a *nv12* 4 x 4 pixel image (as shown below).

Byte Order. Each cell is one byte.
start + 0:  Y'00    Y'01    Y'02    Y'03
start + 4:  Y'10    Y'11    Y'12    Y'13
start + 8:  Y'20    Y'21    Y'22    Y'23
start + 12: Y'30    Y'31    Y'32    Y'33
start + 16: Cb00    Cr00    Cb01    Cr01
start + 20: Cb10    Cr10    Cb11    Cr11

Reference :-  http://linuxtv.org/downloads/v4l-dvb-apis/re34.html

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