High Memory and Application Stuck

Sebastian Dröge sebastian at centricular.com
Thu Oct 13 08:13:14 UTC 2016


On Mon, 2016-10-10 at 03:36 -0700, adeel wrote:
> Hi Everyone
> 
> I am facing two issues after deploying my app 
> 
> 1. My app is taking too much cpu around 81% and memory around 1.5 GB
> 2. My app halts after sometime when put in continuous playback or in a loop
> 
> My OS is ElCap and decklink driver is 10.5 and gstreamer i am using is 1.8
> 
> The scenario is when I put a file in loop it starts from 70 Mb and then it
> runs for almost 2 days. The program memory rises up to 1.5 GB

You will need to do some memory profiling for your application to
isolate the place where the memory usage is increasing. XCode iirc also
has something for that, otherwise something like valgrind's memcheck
might help here or the new leaks tracer in GStreamer 1.9.2+.

Also try to minimalize your pipeline for testing this, so that it's
easier to find the culprit between all the other code.

-- 
Sebastian Dröge, Centricular Ltd · http://www.centricular.com
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