Problem when binding Android Surface to glimagesink
pedjaman
pedjaman at gmail.com
Tue Sep 13 11:34:50 UTC 2016
Problem is I'm not sure it is a bug. I believe I'm not using it well and was
hopping of some direction where to look at :)
It is the same Surface class like the one used in Player demo in call
Player.setSurface(). So GStreamer doesn't need separate code.
I can see that gstreamer internally decode video by using openGL as I can
see frames in Tracer for openGL ES.
I also can see some additional context created which is I guess used by
gstreamer. So it might be something with different contexts affecting this
for example.
Maybe there is a sink which is rendering to opengl texture? That would also
help.
--
View this message in context: http://gstreamer-devel.966125.n4.nabble.com/Problem-when-binding-Android-Surface-to-glimagesink-tp4677346p4679558.html
Sent from the GStreamer-devel mailing list archive at Nabble.com.
More information about the gstreamer-devel
mailing list