Rtpjitterbuffer latency question
Nicolas Dufresne
nicolas at ndufresne.ca
Tue Feb 28 20:45:10 UTC 2017
Le mardi 28 février 2017 à 12:10 -0800, BogdanS a écrit :
> How latency in rtpjitterbuffer works?
>
> I have sender side that sends h264 over udp and reciever player with
> d3dvideosink in the end.
>
> Reciever side: udpsrc-rtpjitterbuffer-parse-decode-d3dvideosink.
>
> If I put latency of rtpjitterbuffer to 1000, when I send from sendee
> with
> hight rate [x8] (fast playback ) memory usage are growing up to
> infinity.
> If I put latency to 100 , memory is not growing (or growing slow),
> but when
> I want to see 0.25 rate playback its really jitty.
> Using 1.6.1 gs.
> So my question if latency this is a time that jitterbuffer keeps
> inside or
> this is a diff between timestamps?
>
That latency instruct the sinks to delay the playback. As a side
effect, data arriving on-time, will accumulate. They can accumulate in
the jitter buffer, but also in any queues inside your pipeline.
Nicolas
-------------- next part --------------
A non-text attachment was scrubbed...
Name: signature.asc
Type: application/pgp-signature
Size: 181 bytes
Desc: This is a digitally signed message part
URL: <https://lists.freedesktop.org/archives/gstreamer-devel/attachments/20170228/e044f82d/attachment.sig>
More information about the gstreamer-devel
mailing list