how to separate decode and encode into separate processes
Sean DuBois
sean at siobud.com
Sun Jul 9 23:26:37 UTC 2017
On Fri, Jul 07, 2017 at 04:34:00PM -0700, ttran wrote:
> Hi everyone,
> I'm a new member here, and I'm also a gstreamer newbie.
> So currently I can setup pipeline/bin and then configure some elements to
> transcode a video stream, like libav, openh264, msdk, x264, and then putting
> those elements into the pipeline and run the transcoding. what I like to do
> is separate out the elements into separate processes and have them
> communicate to each other through some form of ipc, like a socket for
> example.
> for example, let say I have a something like this:
>
> src ! avdec_h264 ! x264enc ! sink
>
> what I like to do is have each of those elements run as separate processes
> that communicates through ipc or unix sockets.
> some of the things I have though of is creating parallel producer and
> consumer pipelines, where the decoder would run on one pipe and encoder on
> the other.
> another idea is having multiple instances of gstreamer, still in a
> producer/consumer fashion.
> I'm just gathering ideas to construct something like this, and not really
> doing any coding at this time, though I eventually will have to test all of
> them to pick the best performant solution. I haven't explore enough of
> gstreamer to fully utilize its capability for performance transcoding. And
> that's my other concern, latency.
> At this time, my constraint is the elements can't be in the same process,
> particularly the encoding and decoding components, and I cant touch any
> discrete gpu like nvidia or ati stuff.
> Thank you for any helpful input you may offer.
> Tam
>
>
>
>
> --
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The shmsrc/shmsink will work for this! I currently use them and
send video/x-raw and audio/x-raw across them. The only downside is that the
consumer needs to know the caps (so you will have to do a little extra
communication)
Why the constraint for distinct processes? I do this sometime when
dealing with certain buggy parts of a pipeline (so a SEGV of one part
could be handled gracefully) when I can't control it.
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