a/v freeze while flushing audio chain of pipeline in running state (clock and renderer sync related)
Nitin Mahajan
rise.era at gmail.com
Thu Jun 8 08:43:16 UTC 2017
Many Thanks. Attached basesink debug out captured when a/v freeze
(freeze_basesink_traces.txt.zip)
Also captured some info for the blocking thread below.
While analysing various threads, it seems that audio queue is empty post
flushing the audio chain (upon track change) and the video queue is full.
The thread to push next video packet is blocked on multiqueue waiting for
the space to be available to enqueue but video renderer is blocked.
Due to this, complete video pipeline is full and buffers not being consumed
and the thread responsible to push audio packets from the demux in pipeline
is blocked.
Could it be the possible reason that audio queue is empty post flush and
video queue is full, so basesink will wait forever triggering a deadlock ..
Also, may request for ant reference implementation where on the fly flush
start and stop is done on one of the decode chain (like audio decode chain
in this case)..
(gdb) up
#4 0xb7d8d76d in gst_system_clock_id_wait_jitter_unlocked
(clock=0xad1672e0, entry=0xac732140, jitter=0xa09fe650, restart=1) at
gstsystemclock.c:684
684 pollret = gst_poll_wait (sysclock->priv->timer, diff);
(gdb) p diff
$1 = 16433000
(gdb) up
#5 0xb7d3c1aa in gst_clock_id_wait (id=0xac732140,
jitter=jitter at entry=0xa09fe650)
at gstclock.c:539
539 res = cclass->wait (clock, entry, jitter);
(gdb) p jitter
$2 = (GstClockTimeDiff *) 0xa09fe650
(gdb) p *jitter
$3 = -16433000
(gdb) p *clock
$4 = {object = {object = {g_type_instance = {g_class = 0xac708098},
ref_count = 46, qdata = 0x0}, lock = {p = 0xac705a28, i = {2893044264, 0}},
name = 0xac705a68 "GstPulseSinkClock", parent = 0x0,
flags = 752, control_bindings = 0x0, control_rate = 100000000,
last_sync = 18446744073709551615, _gst_reserved = 0x0}, priv = 0xad167278,
_gst_reserved = {0x0, 0x0, 0x0, 0x0}}
(gdb) p *entry
$6 = {refcount = 1, clock = 0xad1672e0, type = GST_CLOCK_ENTRY_SINGLE, time
= 25083000000, interval = 18446744073709551615, status = GST_CLOCK_BUSY,
func = 0x0, user_data = 0x0, destroy_data = 0x0,
unscheduled = 0, woken_up = 0, _gst_reserved = {0x0, 0x0, 0x0, 0x0}}
(gdb)
$7 = {refcount = 1, clock = 0xad1672e0, type = GST_CLOCK_ENTRY_SINGLE, time
= 25083000000, interval = 18446744073709551615, status = GST_CLOCK_BUSY,
func = 0x0, user_data = 0x0, destroy_data = 0x0,
unscheduled = 0, woken_up = 0, _gst_reserved = {0x0, 0x0, 0x0, 0x0}}
(gdb) up
#6 0xb77f1930 in gst_base_sink_wait_clock (sink=sink at entry=0xad30c6d8,
time=<optimized out>, jitter=jitter at entry=0xa09fe650) at gstbasesink.c:2104
2104 ret = gst_clock_id_wait (sink->priv->cached_clock_id, jitter);
(gdb) p jitter
$8 = (GstClockTimeDiff *) 0xa09fe650
(gdb) p *jitter
$9 = -16433000
(gdb) up
#7 0xb77f3317 in gst_base_sink_do_sync (basesink=basesink at entry=0xad30c6d8,
obj=obj at entry=0xa0018220, late=late at entry=0xa09fe7d8,
step_end=step_end at entry=0xa09fe7dc) at gstbasesink.c:2491
2491 status = gst_base_sink_wait_clock (basesink, stime, &jitter);
(gdb) p stime
$10 = <optimized out>
(gdb) p jitter
$11 = -16433000
(gdb) p *basesink
$12 = {element = {object = {object = {g_type_instance = {g_class =
0xad30b220}, ref_count = 4, qdata = 0xac7763b8}, lock = {p = 0xad30c8b8, i
= {2905655480, 0}}, name = 0xad32f5f0 "irdetovideosink0",
parent = 0xac72b048, flags = 32, control_bindings = 0x0, control_rate
= 100000000, last_sync = 18446744073709551615, _gst_reserved = 0x0},
state_lock = {p = 0xad30c8d8, i = {0, 0}}, state_cond = {
p = 0xad30c8f8, i = {0, 0}}, state_cookie = 3, target_state =
GST_STATE_PLAYING, current_state = GST_STATE_PLAYING, next_state =
GST_STATE_VOID_PENDING, pending_state = GST_STATE_VOID_PENDING,
last_return = GST_STATE_CHANGE_SUCCESS, bus = 0xac706298, clock =
0xad1672e0, base_time = 0, start_time = 0, numpads = 1, pads = 0xadd5c5c0,
numsrcpads = 0, srcpads = 0x0, numsinkpads = 1,
sinkpads = 0xadd5c5d0, pads_cookie = 1, _gst_reserved = {0x0, 0x0, 0x0,
0x0}}, sinkpad = 0xad1664f8, pad_mode = GST_PAD_MODE_PUSH, offset = 0,
can_activate_pull = 0, can_activate_push = 1,
preroll_lock = {p = 0xad30ca78, i = {2905655928, 0}}, preroll_cond = {p =
0xad30ca98, i = {0, 0}}, eos = 0, need_preroll = 0, have_preroll = 0,
playing_async = 0, have_newsegment = 1, segment = {
flags = GST_SEGMENT_FLAG_NONE, rate = 1, applied_rate = 1, format =
GST_FORMAT_TIME, base = 0, offset = 0, start = 0, stop =
18446744073709551615, time = 0, position = 25124666592,
duration = 18446744073709551615, _gst_reserved = {0x0, 0x0, 0x0, 0x0}},
clock_id = 0xac732140, sync = 1, flushing = 0, running = 0, max_lateness =
20000000, priv = 0xad30c500, _gst_reserved = {
0x0 <repeats 20 times>}}
(gdb)
--Nitin
On Thu, Jun 8, 2017 at 12:43 PM, Arun Raghavan <arun at arunraghavan.net>
wrote:
> On Thu, 1 Jun 2017, at 10:40 PM, Nitin Mahajan wrote:
> > Please note that flush stop is passed with False so that the clock timing
> > is not reset purposely as thereafter buffer with valid timestamp of
> > different language is pushed. What could trigger queue thread to block /
> > wait inside video renderer basesink from audio sink pulse audio. The test
> > is running on x86 with gstreamer 1.4.5. Suggestion/pointer will be very
> > helpful as there is not much clue from traces to establish design
> > relationship between audio and video sinks and blocking wait.
>
> It might be a good idea to look at the basesink debug output -- what is
> the timestamp that you're pushing out, and what is the timestamp against
> which that the sink is waiting?
>
> -- Arun
> _______________________________________________
> gstreamer-devel mailing list
> gstreamer-devel at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/gstreamer-devel
>
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