Problem with context sharing (glupload) with an OVR thread (Oculus Mobile SDK)

jeremi.wojcicki jeremi.wojcicki at gmail.com
Mon Feb 5 19:25:37 UTC 2018


Does anybody have any suggestions on this?
Even there is not quick solution, i would be grateful for some hits on how
to debug and understand the problem first?
Is there a way I could confirm that a gstreamer has actually successfully
created a context using provided shared context?

Best,
Jeremi



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