Windows Installer Package NVDEC/MSDK
Ishmael Sameen
ishmael1985 at gmail.com
Wed Mar 28 16:57:34 UTC 2018
I *worked* for Intel :)
For Windows builds, there should be no issue if you build using the
open-source MFX dispatcher. That's how FFMPEG packages QSV functionality in
their binary builds.
The issue is actually a lot more complex though. They were discussed here:
https://bugzilla.gnome.org/show_bug.cgi?id=782230
and also that necessary D3D11 headers are missing for building accelerated
MSDK plugins using Cerbero, afaik. That's assuming the gst-msdk plugins
support D3D11 acceleration.
Well, if you still would like to build GStreamer with MSDK, you can start
working from this repo:
https://github.com/ph0b/cerbero
It's not going to be easy, but good luck nevertheless :)
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