Memory leak when using GL elements on multiple pipelines at the same time.

petros petroskataras at gmail.com
Sun Oct 14 11:51:38 UTC 2018


Just a small update to say that this is resolved although still not sure
where exactly the root of the problem was.

I was able to mute the leak by overriding the "create-context" signal of the
GstGLDisplay and using that for returning the shared GstGLContext that I
create during pipeline initialization. 

Cheers,
Petros





--
Sent from: http://gstreamer-devel.966125.n4.nabble.com/


More information about the gstreamer-devel mailing list