Android media playback performance
Matthew Waters
ystreet00 at gmail.com
Tue Nov 5 21:11:03 UTC 2019
1. glimagesinkelement does not include color conversion or uploading
capabilities. You want glimagesink.
2. The raw decodebin ! glimagesink pipeline requires proxying the caps and
context queries from decodebin to glimagesink.
3. You should use playbin/playbin3 instead which performs all these steps
automatically
Cheers
-Matt
On Wed., 6 Nov. 2019, 07:46 rrazavi, <reza at userful.com> wrote:
> Hi,
> I'm testing a simple gstreamer android application to playback H264 file,
> the pipeline looks like this :
> urisourcebin name=source ! decodebin name=proxy ! glimagesinkelement
> name=sink
>
> and I use autoplug signal to connect decodebin to glimagesinkelement
>
>
> My source is a H264 4K 30FPS file and I have tested this on 4 different
> modern chip-set, all of them can playback the file smoothly using VLC or
> android native media player.
>
> using gstreamer I keep getting error(depending on chipset changes) :
>
> sys/androidmedia/gstamcvideodec.c:1417:gst_amc_video_dec_loop:<amcvideodec-omxrkvideodecoderavc0>
> Frame is too late, dropping (deadline -0:00:00.035990779)
>
> If I connect decodebin to a " fakesink sync=true" I wont get errors from
> the
> decoder, so I assume there are extra processes happening in GPU when we use
> glimagesinkelement compared to other players that are not necessary and
> this
> prevent gstreamer from having good performance. if I run this on an nvidia
> shield the playback is fine which I assume it's because it has a powerful
> GPU.
> Does anyone have any suggestion on how to resolve this issue ?
>
> Ihave tested against amlogic s912, allwiner H6, rockchip rk3318 and rk3328
>
> Regards
>
>
>
>
> --
> Sent from: http://gstreamer-devel.966125.n4.nabble.com/
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