Support for Massive Multicore Machines?
Stirling Westrup
swestrup at gmail.com
Thu Oct 10 18:22:33 UTC 2019
Well, as I see it, there is generally one thread spawned per queue
device, and one per encode/decode operation, and several for command
and control functions. This means that on a 64-core machine a simple
video player will use something like 8 or 10 threads, leaving the vast
majority of the machine idle. When one is displaying 8K video, that
might matter.
On Thu, Oct 10, 2019 at 2:13 PM Sebastian Dröge
<sebastian at centricular.com> wrote:
>
> On Thu, 2019-10-10 at 14:03 -0400, Stirling Westrup wrote:
> > I know that GStreamer is multi-threaded, but I'm worried that it
> > doesn't make efficient use of CPUs like the new AMD 64-core
> > processors. Are there plans to better support such devices in the
> > future? Are there any recommendations for folks targeting such
> > equipment today?
>
> What potential problems do you see? That would probably allow to give a
> more useful answer to your question :)
>
> --
> Sebastian Dröge, Centricular Ltd · https://www.centricular.com
--
Stirling Westrup
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