d3d11 plugin
Busayo Famutimi
famutimi.busayo at gmail.com
Tue Jul 7 12:24:33 UTC 2020
Alright.
Thanks Nicola.
On Tue, Jul 7, 2020 at 1:00 PM <
gstreamer-devel-request at lists.freedesktop.org> wrote:
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> Today's Topics:
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> 1. Re: static builds with gstreamer-rs? (Sebastian Dr?ge)
> 2. d3d11 plugin (Busayo Famutimi)
> 3. Re: d3d11 plugin (Mailing List SVR)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Tue, 07 Jul 2020 11:10:54 +0300
> From: Sebastian Dr?ge <sebastian at centricular.com>
> To: Discussion of the development of and with GStreamer
> <gstreamer-devel at lists.freedesktop.org>
> Subject: Re: static builds with gstreamer-rs?
> Message-ID:
> <e620063bce53df89ee8760e7b09251fba03736a5.camel at centricular.com>
> Content-Type: text/plain; charset="UTF-8"
>
> On Tue, 2020-07-07 at 08:20 +0100, David Holroyd wrote:
> > I'm stuck working out the details for step #3 at the moment, but I
> > mention the earlier steps in case I've made a bad assumption there.
> > I
> > tried defining an environmental variable
> > 'SYSTEM_DEPS_GSTREAMER_1_0_SEARCH_NATIVE' pointing to the builddir
> > created by step #2 above, but ldd shows my executable is still
> > dynamically linking to my system-installed gstreamer libs.
>
> That's going to be a bit tricky as linker seem to prefer using shared
> libraries if somewhere available in the search path, which is going to
> be the case for your system libraries. Best to get them out of the way
> really :)
>
> You can try setting PKG_CONFIG_ALL_STATIC=1 or gstreamer-1.0_STATIC=1
> (and the same for the others).
>
>
> In addition to this you also need to link in plugins statically, and
> then initialize each of the plugins you want to use in your code.
>
> --
> Sebastian Dr?ge, Centricular Ltd ? https://www.centricular.com
>
>
>
> ------------------------------
>
> Message: 2
> Date: Tue, 7 Jul 2020 09:39:25 +0100
> From: Busayo Famutimi <famutimi.busayo at gmail.com>
> To: Discussion of the development of and with GStreamer
> <gstreamer-devel at lists.freedesktop.org>
> Subject: d3d11 plugin
> Message-ID:
> <
> CACCWeRdmRA_ykECZHXONvZJf70q5j-mFLvqDHkW9WdwtNyHMYA at mail.gmail.com>
> Content-Type: text/plain; charset="utf-8"
>
> Hi devs,
>
> While looking for an alternative video sink to d3dvideosink (for windows
> 10), I found d3d11 (d3d11videosink). I am not sure if d3d11videosink
> shipped with the current stable version 1.16.2 (gst-inspect cannot find the
> plugin) or if it's only available in 1.17 and above.
>
> Thanks.
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> ------------------------------
>
> Message: 3
> Date: Tue, 7 Jul 2020 10:43:30 +0200
> From: Mailing List SVR <lists at svrinformatica.it>
> To: gstreamer-devel at lists.freedesktop.org
> Subject: Re: d3d11 plugin
> Message-ID: <c466469d-6ad5-da36-8756-80276aac1f84 at svrinformatica.it>
> Content-Type: text/plain; charset="utf-8"; Format="flowed"
>
> Il 07/07/20 10:39, Busayo Famutimi ha scritto:
> > Hi devs,
> >
> > While looking for an alternative video sink to d3dvideosink (for
> > windows 10), I found d3d11 (d3d11videosink). I am not sure if
> > d3d11videosink shipped with the current stable version 1.16.2
> > (gst-inspect cannot find the plugin) or if it's only available in 1.17
> > and above.
>
> Hi,
>
> it is only available in 1.17 and above,
>
> regards,
> Nicola
>
> >
> > Thanks.
> >
> > _______________________________________________
> > gstreamer-devel mailing list
> > gstreamer-devel at lists.freedesktop.org
> > https://lists.freedesktop.org/mailman/listinfo/gstreamer-devel
>
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