Question about pipeline architecture/logic
phil at base-art.net
Fri Apr 23 09:37:29 UTC 2021
On Thu, 2021-04-22 at 20:21 +0000, Alix Bott via gstreamer-devel wrote:
> Hi, I am new to GStreamer and I am developing a program with it, and
> I am struggling to translate my logic to the pipeline paradigm.
> My program is a screen recorder that keeps a 30s backlog of video.
> When the user presses a button, the backlog is saved to a file.
> My idea to solve this was to have a pipeline like this:
> windowsrc -> videoconvert -> nvenc -> h264parse -> queue -> tee
> The queue serves as the backlog, and I dynamically attach a
> mp4mux/filesink after the tee when the button is pressed.
> This seems to work, however the video takes 30s to save since it has
> to wait until the queue spitted out 30s of video.
I suspect that's because the sink synchronizes on the clock by default.
Can you set its sync property to FALSE? That should force it to process
buffers as fast as possible.
> I thought about simply emptying the whole queue at once, but then I
> wouldn't be able to press the button multiple times in less than 30s.
> I looks to me as if I need to somehow copy the queue and its data
> along with it to let the copy empty all at once in the filesink while
> keeping the backlog intact.
> Is it possible to do this? Do I need a different pipeline
> architecture? Or will I have to use appsinks and appsrcs and patch
> together my own ring buffer implementation?
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