Why GstGlFuncs
Matthew Waters
ystreet00 at gmail.com
Wed Aug 4 00:44:39 UTC 2021
Because not all platforms expose all OpenGL functions in their OpenGL
library. e.g. Windows only exposes up to OpenGL 1.1 and everything else
has to be wglGetProcAddress()ed (dlsym()) somewhere. Also, the returned
function pointer can be different for each OpenGL context created (again
Windows).
Cheers
-Matt
On 4/8/21 3:15 am, Edward Anon via gstreamer-devel wrote:
> A common pattern I've seen is to use GstGlFuncs to access OpenGL
> calls. Why is this done as opposed to just calling the OpenGL
> functions normally?
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