render to egl texture

Joel Winarske joel.winarske at
Mon Mar 15 14:09:13 UTC 2021

> For wayland, you need to share the wl_display between SDL and GStreamer.
> Once you retrieve the wl_display from SDL, create the necessary
> GstGLDisplay with gst_gl_display_wayland_new_with_display().

Replacing gst_gl_display_new() with
gst_gl_display_wayland_new_with_display() did the trick.

Thank you
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